Inside the Zapp League
Video Tutorial
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ZFC is a no-spreads contest — you are only picking the winners. The spread never has to be beaten; it just decides which underdogs qualify for the Long Shot and Stretch slots, and how much a Long Shot is worth.
| Slot | Picks | Zapp Points |
|---|---|---|
TOP Your most confident winner. +5 / -5 | 1 | +5 win / -5 loss |
LOCK Four solid winners. +2 / -2 each | 4 | +2 win / -2 loss each |
LONGSHOT Underdog of +3 or more. Win = spread value, loss = -2 | 1 | Win = the spread value / -2 loss |
STRETCH Underdog of +1 or more. +2 / -1 | 1 | +2 win / -1 loss |
PICK Every other game. +1 / -1 | All others | +1 win / -1 loss |
- • Seven Priority Picks: 1 Top Pick, 4 Locks, 1 Longshot and 1 Stretch. Fill them in any order you like.
- • Only after all seven Priority Picks are in do you use the games left over as Remaining Picks.
- • Once games kick off, the board reduces how many Remaining Picks you can take, so there are always enough games left to finish your Priority Picks.
- • Long Shot: the team must be getting +3 or more. A win pays the full spread value.
- • Stretch: the team must be getting +1 or more. Win +2, loss only costs 1.
- • Every game on the slate must carry a pick before the entry is valid.
- • Weekly totals roll up into your season Zapp Points and your huddle standings.
